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Dr. Boult, one of three El Pomar Professors at UCCS, is the visionary and champion behind the BI program. An innovator himself he has been involved in 3 successful startups, has 5 patents, 8 pending and over $2M in research funding. His current company, http://www.securics.com, has 3 joint projects with UCCS employing 5 undergraduate students. His Vision and Security Technology (VAST) lab, www.vast.uccs.edu, has a dozen projects and employes more than a dozen undergraduates students. |
Dr. Ayen brings a wealth of business and management experience to the BI team, from being involved in startups to being Chancellor in universities, Dr. Ayen understands the team-work needed for today's innovations. |
Dr. Chamillard, who leads the efforts of the BI in Game Design and Development (GDD). Dr. Chamillard's research is in CS education and in software engineering. He leads our Stegi@Work STTR effort a local company, a project that has employed 9 students, including multiple undergraduates. Dr Chamillard teaches the majority of the Game courses, and is personally leading the development of the "Bachelor of Innovation" game. |
| Dr. T. Boult | Dr. B. Ayen | Dr. A.T. Chamillard |
The Bachelor of InnovationTM Program is a joint effort between the UCCS College of Business and Administration (COB) and the UCCS College of Engineering and Applied Science (EAS). The individual degrees are managed by their respective departments in those colleges, with the innovation and cross-disciplinary core maintained by a committee with faculty from both colleges. The committee is currently Dr. T. Boult (chair) from Engineering and Dr. W. Ayen from the College of Business. See contact page for the points of contact for each BI degree.
The initial BI concept was developed by Dr. T. Boult, who came to UCCS in 2003, with the vision for this new degree. The BI program as it now exists has evolved as we at UCCS worked together internally and with companies in our community to define a family of degrees that address the many facets of the innovation process. We started the innovation program work within the university, developing an initial proposal that was broader in its scope. The broader proposal was then vetted by local companies in 2004/2005 and we used their feedback to refine the program to its current incarnation. Other aspects from that original proposal, such as a planned Masters of Innovation (MI) program, will be explored as soon as resources permit.
Getting the BI program approved would not have been possible without the strong support from, and direct involvement, of Dean J. Haefner of the College of Engineering and Applied Science and Dean V. Reddy of the College of Business and Administration. Both Deans contributed to the content of the program during the definition phases and kept the team focused on moving forward. But more importantly, these Deans accepted the challenges of pushing forward with a radical new concept during a time of fiscal crisis. When obstacles arose, they helped find paths around them. This level of change does not happen without leadership, luckily UCCS has leaders that embrace innovation.
The BI in Game Design and Development (GDD) is a totally new degree and was championed by Dr. A.T. Chamillard of Computer Science. Dr. Chamillard lead a group of faculty including:
